#include using std::cin; using std::cout; using std::endl; int n, m, op, l, r, x, a[100005]; // Segment Tree void pushup(int); void build(int, int, int); void modify(int, int, int, int); void modify(int, int, int); long long query(int, int, int); signed main() { std::ios::sync_with_stdio(false); cin >> n >> m; for (int i = 1; i <= n; i++) { cin >> a[i]; } build(1, 1, n); while (m--) { cin >> op >> l >> r; if (op == 1) { cout << query(1, l, r) << endl; } else if (op == 2) { cin >> x; modify(1, l, r, x); } else { modify(1, l, r); } } return 0; } // === Segment Tree === struct node { int l, r; long long s, m; node() : l(0), r(0), s(0), m(0) {} node(int _l, int _r) : l(_l), r(_r), s(0), m(0) {} } tr[100005 << 2]; inline void pushup(int u) { tr[u].s = tr[u << 1].s + tr[u << 1 | 1].s; tr[u].m = std::max(tr[u << 1].m, tr[u << 1 | 1].m); } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { tr[u].s = tr[u].m = a[l]; return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } void modify(int u, int x, int d) { if (tr[u].l == x && tr[u].r == x) { tr[u].s = tr[u].m = d; return; } int mid = tr[u].l + tr[u].r >> 1; if (x <= mid) { modify(u << 1, x, d); } else { modify(u << 1 | 1, x, d); } pushup(u); } void modify(int u, int l, int r, int d) { if (tr[u].m < d) return; if (tr[u].l == tr[u].r) { tr[u].s = tr[u].m %= d; return; } int mid = tr[u].l + tr[u].r >> 1; if (l <= mid) modify(u << 1, l, r, d); if (r > mid) modify(u << 1 | 1, l, r, d); pushup(u); } long long query(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) return tr[u].s; int mid = tr[u].l + tr[u].r >> 1; long long sum = 0; if (l <= mid) sum += query(u << 1, l, r); if (r > mid) sum += query(u << 1 | 1, l, r); return sum; }