#include using std::cin; using std::cout; using std::endl; int n, m, d, s, t, a[1000005]; // Segment Tree void pushup(int); void pushdown(int); void build(int, int, int); void modify(int, int, int, int); int query(int, int, int); int main() { cin >> n >> m; for (int i = 1; i <= n; i++) { cin >> a[i]; } build(1, 1, n); for (int i = 1; i <= m; i++) { cin >> d >> s >> t; if (query(1, s, t) < d) { cout << -1 << endl << i << endl; exit(0); } else { modify(1, s, t, -d); } } cout << 0 << endl; return 0; } // === Segment Tree === struct node { int l, r, m, d; node() : l(0), r(0), m(std::numeric_limits::max()), d(0) {} node(int _l, int _r) : l(_l), r(_r), m(std::numeric_limits::max()), d(0) {} } tr[1000005 << 1]; void pushup(int u) { tr[u].m = std::min(tr[u << 1].m, tr[u << 1 | 1].m); } void pushdown(int u) { auto &root = tr[u], &left = tr[u << 1], &right = tr[u << 1 | 1]; left.m += root.d; left.d += root.d; right.m += root.d; right.d += root.d; root.d = 0; } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { tr[u].m = a[l]; return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } void modify(int u, int l, int r, int k) { if (l <= tr[u].l && tr[u].r <= r) { tr[u].m += k; tr[u].d += k; return; } int mid = tr[u].l + tr[u].r >> 1; pushdown(u); if (l <= mid) modify(u << 1, l, r, k); if (r > mid) modify(u << 1 | 1, l, r, k); pushup(u); } int query(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) return tr[u].m; int mid = tr[u].l + tr[u].r >> 1; int min = std::numeric_limits::max(); pushdown(u); if (l <= mid) min = std::min(min, query(u << 1, l, r)); if (r > mid) min = std::min(min, query(u << 1 | 1, l, r)); return min; }