#include using namespace std; struct node { int l, r; long long s, d; node() { l = r = s = d = 0; } node(int _l, int _r) { l = _l; r = _r; s = d = 0; } } tr[1000005 << 2]; int n, q, op, l, r; long long x, a[1000005]; void pushup(int u) { tr[u].s = tr[u << 1].s + tr[u << 1 | 1].s; } void pushdown(int u) { if (!tr[u].d) return; tr[u << 1].d = tr[u].d; tr[u << 1].s = (tr[u << 1].r - tr[u << 1].l + 1) * tr[u].d; tr[u << 1 | 1].d = tr[u].d; tr[u << 1 | 1].s = (tr[u << 1 | 1].r - tr[u << 1 | 1].l + 1) * tr[u].d; tr[u].d = 0; } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { tr[u].s = a[l]; return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } void modify(int u, int l, int r, long long d) { if (l <= tr[u].l && tr[u].r <= r) { tr[u].d = d; tr[u].s = (tr[u].r - tr[u].l + 1) * d; return; } int mid = tr[u].l + tr[u].r >> 1; pushdown(u); if (l <= mid) modify(u << 1, l, r, d); if (r > mid) modify(u << 1 | 1, l, r, d); pushup(u); } long long query(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) { return tr[u].s; } int mid = tr[u].l + tr[u].r >> 1; long long s = 0; pushdown(u); if (l <= mid) s += query(u << 1, l, r); if (r > mid) s += query(u << 1 | 1, l, r); return s; } int main() { scanf("%d%d", &n, &q); for (int i = 1; i <= n; i++) { scanf("%lld", a + i); } build(1, 1, n); for (int i = 0; i < q; i++) { scanf("%d", &op); if (op == 1) { scanf("%d%lld", &l, &x); modify(1, l, l, x); } else if (op == 2) { scanf("%lld", &x); modify(1, 1, n, x); } printf("%lld\n", query(1, 1, n)); } return 0; }