#include using namespace std; struct node { int l, r; int s, d; node() {} node(int _l, int _r) { l = _l; r = _r; s = d = 0; } } tr[10000005 << 2]; int n, m, op, x, y, k; void pushup(int u) { tr[u].s = tr[u << 1].s + tr[u << 1 | 1].s; } void pushdown(int u) { if (!tr[u].d) return; tr[u << 1].d += tr[u].d; tr[u << 1].s += (tr[u << 1].r - tr[u << 1].l + 1) * tr[u].d; tr[u << 1 | 1].d += tr[u].d; tr[u << 1 | 1].s += (tr[u << 1 | 1].r - tr[u << 1 | 1].l + 1) * tr[u].d; tr[u].d = 0; } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); } void modify(int u, int l, int r, int d) { if (tr[u].l >= l && tr[u].r <= r) { tr[u].d += d; tr[u].s += (tr[u].r - tr[u].l + 1) * d; return; } int mid = tr[u].l + tr[u].r >> 1; pushdown(u); if (l <= mid) modify(u << 1, l, r, d); if (r > mid) modify(u << 1 | 1, l, r, d); pushup(u); } int query(int u, int l, int r) { if (tr[u].l >= l && tr[u].r <= r) { return tr[u].s; } int mid = tr[u].l + tr[u].r >> 1; int s = 0; pushdown(u); if (l <= mid) s += query(u << 1, l, r); if (r > mid) s += query(u << 1 | 1, l, r); return s; } int main() { cin >> n >> m; build(1, 1, n); for (int i = 0; i < m; i++) { cin >> op >> x; if (op == 0) { cin >> y; modify(1, x, y, 1); } else if (op == 1) { cout << query(1, x, x) << endl; } } return 0; }