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OI-codes/Luogu/P4668/P4668.cpp

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#include <bits/stdc++.h>
using namespace std;
const int to[4][2] = {{0, 1}, {0, -1}, {1, 0}, {-1, 0}};
int n, m, book[705][705];
bool vis[705][705];
char g[705][705];
pair<int, int> y, v, t;
struct node {
int x, y, step;
node()
: x(0), y(0), step(0) {}
node(int _x, int _y)
: x(_x), y(_y), step(0) {}
node(pair<int, int> _point)
: x(_point.first), y(_point.second), step(0) {}
node(pair<int, int> _point, int _step)
: x(_point.first), y(_point.second), step(_step) {}
node(int _x, int _y, int _step)
: x(_x), y(_y), step(_step) {}
};
/**
* @brief Preprocess the map
*/
void bfsV() {
memset(vis, 0x00, sizeof(vis));
memset(book, 0xff, sizeof(book));
queue<node> q;
q.push(v);
vis[v.first][v.second] = true;
book[v.first][v.second] = 0;
while (!q.empty()) {
int now;
auto u = q.front();
q.pop();
// Top
now = u.x - 1;
while (now >= 0 && g[now][u.y] != 'I') {
if (book[now][u.y] == -1) {
book[now][u.y] = u.step;
}
now--;
}
// Bottom
now = u.x + 1;
while (now < n && g[now][u.y] != 'I') {
if (book[now][u.y] == -1) {
book[now][u.y] = u.step;
}
now++;
}
// Left
now = u.y - 1;
while (now >= 0 && g[u.x][now] != 'I') {
if (book[u.x][now] == -1) {
book[u.x][now] = u.step;
}
--now;
}
// Right
now = u.y + 1;
while (now < m && g[u.x][now] != 'I') {
if (book[u.x][now] == -1) {
book[u.x][now] = u.step;
}
now++;
}
// Expand
for (int i = 0; i < 4; i++) {
node e = node(u.x + to[i][0], u.y + to[i][1], u.step + 1);
if (e.x >= 0 && e.x < n && e.y >= 0 && e.y < m && g[e.x][e.y] != 'I' && !vis[e.x][e.y]) {
vis[e.x][e.y] = true;
q.push(e);
}
}
}
}
/**
* @brief Search path to treasure
*/
void bfsY() {
memset(vis, 0x00, sizeof(vis));
queue<node> q;
q.push(node(y, 1));
while (!q.empty()) {
auto u = q.front();
q.pop();
for (int i = 0; i < 4; i++) {
node e = node(u.x + to[i][0], u.y + to[i][1], u.step + 1);
if (e.x >= 0 && e.x < n && e.y >= 0 && e.y < m && e.step <= book[e.x][e.y] && !vis[e.x][e.y]) {
vis[e.x][e.y] = true;
// Reached
if (e.x == t.first && e.y == t.second) {
cout << "YES" << endl;
return;
}
// Expand
q.push(e);
}
}
}
// Can't reach treasure
cout << "NO" << endl;
}
int main() {
// Read from stdin
cin >> n >> m;
for (int i = 0; i < n; i++) {
cin >> g[i];
}
// Mark you, viking and treasure
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
if (g[i][j] == 'Y') y = make_pair(i, j);
if (g[i][j] == 'V') v = make_pair(i, j);
if (g[i][j] == 'T') t = make_pair(i, j);
}
}
bfsV();
bfsY();
return 0;
}