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63 lines
1.2 KiB
C++
63 lines
1.2 KiB
C++
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#include <iostream>
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#include <algorithm>
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#include <unordered_map>
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#include <vector>
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using std::cin;
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using std::cout;
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const char endl = '\n';
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const int N = 1e5 + 5;
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int n, m, k, l[N], r[N], x[N], y[N], a[N];
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std::vector<int> nums;
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bool vis[N];
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struct node {
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int l, r, x, y;
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bool vis;
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node(int _l = 0)
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: l(_l), r(0), x(0), y(0), vis(false) {}
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} s[N];
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int main() {
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std::ios::sync_with_stdio(false);
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cin.tie(nullptr);
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cin >> n >> m >> k;
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for (int i = 1; i <= n; i++) {
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cin >> s[i].l >> s[i].x >> s[i].y >> s[i].r;
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}
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std::sort(s + 1, s + 1 + n, [&](auto lhs, auto rhs) -> bool {
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return lhs.l < rhs.l;
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});
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for (int i = 1, x; i <= k; i++) {
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cin >> x;
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auto p = std::upper_bound(s + 1, s + 1 + n, node(x), [&](auto lhs, auto rhs) -> bool {
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return lhs.l < rhs.l;
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})
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- 1;
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if (x < p->l || x > p->r) {
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cout << "Failed" << endl;
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} else if (p->vis) {
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cout << "Again" << endl;
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} else if (p->x <= x && x <= p->y) {
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cout << "Perfect" << endl;
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p->vis = true;
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} else {
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cout << "Normal" << endl;
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p->vis = true;
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}
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}
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return 0;
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}
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