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25 lines
604 B
C
25 lines
604 B
C
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#include <math.h>
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#include <stdio.h>
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int main() {
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int x1, y1, x2, y2, x3, y3;
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double a, b, c, s, area;
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scanf("%d%d%d%d%d%d", &x1, &y1, &x2, &y2, &x3, &y3);
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a = sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
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b = sqrt((x1 - x3) * (x1 - x3) + (y1 - y3) * (y1 - y3));
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c = sqrt((x2 - x3) * (x2 - x3) + (y2 - y3) * (y2 - y3));
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if (a + b > c && a + c > b && b + c > a) {
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s = (a + b + c) / 2;
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area = sqrt(s * (s - a) * (s - b) * (s - c));
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printf("%.1f %.1f\n", a + b + c, area);
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} else {
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printf("no triangle!\n");
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}
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return 0;
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}
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